Session 66 - Mausoleum
The adventurers travel to the Rappan Athuk
Mausoleum,
exploring the surface area before returning to the inn.
This write-up is based on Kay’s notes from our September 17,
2025 session.
Since our group is scattered around the country, we use Discord for our voice communication
and Roll20 for
our virtual
tabletop. Thanks to Kay for the write-up and screen shots.
Continued from: On to the Coast Road
Location: John
Chapel Inn,
Coast Road,
Eastreach Provence
Date: Saturday, June 24, 3517
6AM
We
had breakfast
at John Chapel Inn, a small waypoint along the Coast Road.
During brekkies,
Blaze asked the staff and customers if any of them knew any of
the names from
Helman Hairfoot’s journal. None had heard of him, but some had
met some of the
others at St. Rundar’s Inn about six weeks ago. They were
acquaintances, and
heard they were headed toward Rappan Athuk. We told them that
they made it
there, but never left. They responded that it was called the
Dungeon of Graves
for a reason.
7
AM
The party left for Rappan Athuk, taking the Coast Road south. It
was overcast
and in the 80’s, it was muggy and we could already feel the
sweat running down
our backs after walking a few hundred yards down the road.
9:30
AM
The
clouds start to
burn off, this was not an improvement. After travelling about
5-6 miles,
there’s no trail to the left yet.
11
AM
8
miles south from the
inn, we spotted the trail. It’s 90F, and we’re all sweaty. We
followed the
trail east to a campsite with a fire pit, and fresh water, where
we topped off
our water bottles.
We took a break and had lunch.
Noon
We continued east along the well-trodden path.
2 PM
In the last hour, the terrain changed to rocky and hilly and began to climb. We followed the trail up to the top of a hill and saw a valley or pit. It’s huge, with several different graveyards. It’s a huge, cross shaped valley, over 700 feet across, oriented north – south, like a crater on top of a hill. There are graves everywhere. We figured out easily that the graves belonged to adventurers.
As we moved downhill through the graves, we passed one newly-dug
open grave
with a tombstone that had “Blaze Goldeneyes” on it. According to
the journal
and rumors, this graveyard is extremely haunted.
The area is terraced and we travelled downhill toward the dwarf
statue
described in Helman’s journal. Elron went up ahead of us and saw
a swarm of
regular-sized rats to the northeast of us, with about 13 of them
sitting there,
just watching us. While coming down the terraces toward the
dwarf statue, we
noticed the normal sounds of life were gone, there’s an ominous
silence in
stark contrast. All of the local birds are carrion birds,
circling slowly
overhead.
We arrived at the life-sized statue of a dwarf standing on a 4-ft X 4-ft block. The ground around it showed signs of being visited frequently. There were dwarven runes that Elron translates as: “Blessed is he who spares these stones and cursed is he who disturbs these bones.”
Elron
looked at the
base for the small compartment and found it. The compartment
didn’t look
trapped. He found an iron key inside and removed it.
There are three mausoleum buildings here, one to the east of the statue, one to the west, and one to the south. Helman’s journal only spoke of one; not three. To the north end of the valley was a large well. A short distance away to the northeast of us are three little depressions, with tunnels going down at an angle. They look like rat tunnels.
On the mausoleum roof to the south, we noticed 8 gargoyles lined up on the top across the front and sides of the building. Elron readied his sling; Breena cast magic armor that gives her 8 hours of protection. The large building has carved demons in bas reliefs, and hundreds of skulls. It’s 60 ft. X 40 ft. and 20 ft tall. The gargoyles are human-sized and each has four arms. Blaze reminded the group that there’s a bounty on horns of green guardian gargoyles, and these fit the bill.
We checked out the west mausoleum; there are no gargoyles on the roof and the building isn’t as elaborate. Stairs go down to the doors, the building is in a depression. Elron, at the door, saw marks on them; they’ve been pried open and one is slightly ajar. The building is 40-ft. X 40-ft and 20 ft tall. Inside were 8 sarcophagi; the lids were pried off and the contents looted. We looked for secret doors or floor panels, and checked inside the tombs, finding only the rare scattered bones and rotted cloth.
3:10
PM
We
searched and found nothing.
Going to check out the east mausoleum, saw regular-sized rats
watching us and
disappearing down tunnels. On the east mausoleum, the doors
looked the same as the
others, standing open. We spent 30 minutes searching the
building. We found no
traps or secret doors. All
the sarcophagi
had been opened. Elron checked the key holes in the door for the
iron key; it
didn’t fit.
Sinis
cast detect
magic and found that the gargoyles are magic, also they
look like they’re
made of the same green stone as the buildings, so they may not
be actual
gargoyles but animated stone constructs. The stone is all one
block; the
building itself detected as magic, but the furniture and doors
are not. The
east and west buildings are plain, but made of the same strange
green stone.
Elron looked for broken stones from the buildings, found none,
and tried to knock
a piece off with a rock, but failed.
Blaze, inside the east mausoleum, cast dispel magic on
the green marble,
and saw an effect of a glowing spiderweb, with cracks radiating
out; it glows,
fades, leaving smooth floors, and the cracks sealed up, leaving
no damage
behind at all.
We discussed how to attack the gargoyles.
Blaze reasoned that if we hit gargoyles made of stone, we may
damage them too
much to animate. The building is in a depression, lower than
several of the
adjacent terraces. Blaze can stand on the terrace at the same
elevation as the
roof of the building and cast her lightning bolt to hit
the four
gargoyles in a row on the front of the mausoleum; the rest of
the group would stand
ready at the door of the eastern mausoleum; and when she runs to
them, with the
rest of the gargoyles flying to attack, the others would use
their ranged
weapons to cover her.
Before we put any plan into action, we wanted to check out the well to the north of the graveyard.
4
PM
We
went to the well, located on the other end of
the
sunken graveyard, opposite the mausoleum. The finely crafted
artwork of the
well is diminished only by the horrific images of demons,
devils, and undead things
that form the bas-relief carvings. It was an ornately carved
well, with horrific
bas reliefs, with runes and scribblings adorning the empty
spaces. Large
grooves inside look like claw marks on the stone; below, it
looks like it opens
up into a larger cavern that’s flooded. The grooves look like
they’re an inch
across, each are a foot away from the others, and 10 feet long.
Something tried
to climb out and didn’t make it. The well is constructed of the
same green
stone as the other buildings.
We decided to go back to the inn for the night before attempting the mausoleum; we figured we did good recon this time.
4:10
PM
We
headed back to the
road 5 miles away, and then a 7-mile trip back to the inn on the
Coast Road.
6:40 PM
The
group passed the
campsite, going up the Coast Road.
7:30 PM
A half hour before
sunset we ran into 7 brigands who stepped out of the underbrush
with crossbows
pointed at us.
Continued in Session 67 - Brigands & Gargoyles
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